Guide
HOW TO PLAY MARKETMON
01
Draw Your Hand
Start with 50 HP and 8 random creature cards
drawn from the S&P 500. Each creature's stats reflect real financial data.
02
Deploy Creatures
Play cards from your hand to the battlefield. Deploying costs HP equal to
the creature's health stat. Overextend and you'll leave yourself vulnerable.
03
Grow & Attack
Grow restores a creature's HP (overflow heals you).
Attack deals your ATK minus their DEF as damage.
Destroyed creatures leave the field.
04
Win the Duel
Victory is achieved when your opponent has no valid moves remaining.
Manage your health pool carefully — it fuels both deployment and survival.
Sector Weaknesses
Each sector type is strong against one other and weak to one other.
Attacks against a weak type deal 1.5x damage.
Technology → Comm. Services → Consumer Def.
↓
Materials ← Consumer Cyc. ← Financial Svcs.
↑
Real Estate ← Utilities ← Energy
↑
Healthcare → Industrials ↑
TECH → COMM Tech platforms disrupt telecom & media
COMM → C.DEF Advertising undermines generic staple brands
C.DEF → HLTH Preventive wellness reduces healthcare need
HLTH → IND Health regulations constrain industry
IND → NRG Renewables manufacturing displaces fossil fuels
NRG → UTIL Energy price spikes crush utility margins
UTIL → RE Rising utility costs burden property operations
RE → FIN Real estate crashes devastate banks
FIN → C.CYC Credit tightening chokes discretionary spending
C.CYC → MAT Demand volatility destabilizes material suppliers
MAT → TECH Rare earth scarcity constrains tech production
The Data
Every Marketmon creature is derived from a real S&P 500 company.
Card stats map directly to financial fundamentals:
MARKET_CAP → HP
FREE_CASH_FLOW → ATK
SHAREHOLDER_EQ → DEF
EARNINGS_GROWTH → GRW
Creature names and images are AI-generated, giving each company a
unique identity in the Marketmon universe. Real data, unreal battles.